Reborn with Steve Stand

Chapter 304: Mod and Stuff



Chapter 304: Mod and Stuff

[System Notification: GregTech mod download initiated.]

When Fang Mo heard the name of the mod, the smile on his face immediately froze.

The supreme intelligence on the other side hadn't realized the severity of the situation yet and continued to introduce various facilities and history of the Kree civilization. However, at that moment, Fang Mo had only one thing on his mind.

Damn, the server host installed GregTech!

But my partner isn't here...

"Damn it, the system actually backstabbed me."

Thinking this, Fang Mo couldn't help but curse out loud: "Are you blind? Look at this mod, do you think I can even play it?"

As everyone knows.

GregTech is a Kr-series mod.

Well, just kidding... As the name suggests, GregTech is a technological mod.

But how to put it?

Though it's also about making machines, GregTech is notoriously hardcore.

If Thermal Expansion is child's play in the world of tech mods, then GregTech is undoubtedly the equivalent of a R'lyehian text, the Worm Bible, the Cannibal Cult Rituals, the Sussex Manuscript, or the philosophical Book of Azathoth.

Innocent new players who touch GregTech mod immediately become sufferers.

They would sit in front of the workbench, dazed, occasionally muttering blasphemous murmurs. ("I just wanted to make an iron sword, why do I need a file and hammer?" "Why do two iron ingots only make one iron plate?" "Where do I mine for bronze ore?")

Soon, they would utter incomprehensible mutterings and laughter.

("Hehehe, I've found a graphite ore vein!" "The petrochemical line is so much fun, ehehe... I've been grinding alone for three years." "Guys, I finally made the full set of steam machines haha!")

Eventually, everyone falls into complete madness.

No one is spared from the ordeal.

To be honest, Fang Mo really dislikes this mod. It's one of the few mods that he can't understand even with JEI added.

GregTech 4 is okay; back then, it was just an Industrial Age add-on in the 1.6.2 version, with an acceptable increase in difficulty. The textures were pretty, and it was a fun yet challenging industrial mod. Although hardcore, he and his partner enjoyed it.

But everything changed when GregTech upgraded to the 1.7.10 version. The mod... it just started acting up.

Hundreds of new ores, each with states of depletion, powder, impurity, and purity, and large ore vein clusters distributed in the clouds. It even blocked the generation of original ores.

The first time Fang Mo played, he stared at the giant magnetite ore and fell into deep thought.

For something as simple as fries, Pam's HarvestCraft would at most require a potato, a cup of oil, and a knife. But with GregTech, you'd first need an assembler, then glue, a battery, energy, and paper. You'd make a paper carton for the fries, then treat the raw potato strips in a chemical washer with hot frying oil.

Oh right, cutting raw potato strips requires a knife, meaning you'd need a file, a metal plate, and a hammer.

What a stupid hassle...

How desperate must Fang Mo be to want to add this mod to his world?

[SYSTEM NOTICE: GregTech mod download complete, load now?]

"Although adding a lucky block sounds good..."

So, after hearing the system's prompt, Fang Mo's demeanor changed. He suddenly revealed an expression like Rohan at the Louvre: "But... I refuse to load the GregTech mod!"

[...]

Hearing this, the system seemed to freeze for a moment.

But Fang Mo's system is thoughtless, just a simple mod integrator, so quickly, it continued to work as usual.

[SYSTEM NOTICE: GregTech mod loading failed.]

[SYSTEM NOTICE: Detected that you have downloaded and abandoned a new mod. Please choose one or more keywords as your reason for abandoning the mod. After answering truthfully, you will receive a lucky block as a reward.]

[SYSTEM NOTICE: What is your reason for abandoning the mod?]

A. The mod is too difficult.

B. The mod is boring.

C. Not interested in the mod.

D. Never heard of this mod.

E. Affects normal gameplay.

F. Worried about conflicts between mods.

G. Too many mods and don't want to continue integrating.

"...Huh?"

After listening to the system prompt, Fang Mo was stunned: "Giving a lucky block for abandoning a mod, is it that user-friendly?"

Since the system was so considerate, Fang Mo didn't feel like cursing anymore. So, he directly chose options ABCEF with his mind, basically indicating the mod is too difficult, uninteresting, and not worth playing.

Actually, there's another reason why Fang Mo dislikes GregTech.

That is to say, this mod only increases the difficulty of the game without providing any corresponding equipment for this difficulty level.

Even the Industrial Age 2 mod added a set of quantum armor to the game... Quantum armor from ancient times could even withstand void damage, but as version updates went on, it was nerfed heavily. Now it's only good for bullying vanilla monsters, quite underwhelming.

But at least they showed some initiative.

This tedious progress of gameplay, dealing with chemical lines and reactors, just designing automation makes my scalp tingle. Isn't it reasonable to provide players with a set of powerful equipment to show off? But what's the result? Nothing...

What's the point then?

After receiving Fang Mo's selection, the system quickly responded.

[System Notification: Key phrase for abandoning the mod has been mastered, searching Search complete, detected that this mod has affected your normal gaming experience. You can open the corresponding mod configuration file by silently thinking 'configuration list' and disable the changes this mod makes to the world.]

[System Notification: For answering honestly, you have been awarded a lucky block.]

[System Notification: The GregTech mod is currently not loaded. If you wish to load it, you can open the mod integration options by silently thinking 'mod list', to load or disable certain mods.]

"Huh?"

Upon hearing the system's prompt, Fang Mo was stunned: "Damn Configuration files? Can I change that?"

Although Fang Mo is just an explorer-type player and has never managed a server or anything, he knows how powerful configuration files can be. Being able to change this aspect of code is like modifying the rules and causality of the block world, a veritable creator.

With that thought, he silently recited 'configuration list.'

As expected, a torrent of various information instantly flooded his mind.

Not only the configuration list of GregTech, but Fang Mo also saw other mods' configuration lists, like Pam's Harvestcraft, Mutant Creatures, Botania, Tinkers' Construct, NuclearCraft... even the configuration file for a poop mod.

Seeing this scene.

It was as if Fang Mo had opened the doors to a new world.

He casually picked up a configuration file from Pam's Harvestcraft and started reading.

Logically speaking, as Fang Mo is not a programmer, he shouldn't understand these configuration files.

But strangely... it's as if he has some kind of power within him, not the function brought by a localization mod, but another kind of instinct, or inborn talent, Fang Mo could inexplicably understand the meaning of these chaotic codes like rules, and read every symbol representing order.

Fang Mo briefly browsed through the configuration file of Pam's Harvestcraft.

He quickly found the relevant ratio.

Like a waterfall, data flowed in Fang Mo's eyes. He saw many configurations that were previously unmodifiable, such as the distribution of beehives, the growth speed of crops, the burst rate of various orchard foods on the ground.

Fang Mo even found the configuration related to modifying the saturation of Pam's Harvestcraft.

[Configuration: Whether to disable the saturation recovery rate of vanilla ingredients, the current configuration is 'disabled'.]

Fang Mo turned his will into an invisible hand and gently flicked on this code.

It's like the fingertips plucking the strings of a zither, and a breeze passing over the willow leaves, the original configuration data suddenly became blurred and distorted for a moment, and then the entire configuration data changed into another look.

[Configuration: Whether to disable the original food ingredient's satiety recovery rate, the current configuration is 'disable'.]

"Damn... really works!?"

Seeing this scene, Fang Mo also widened his eyes.

Realizing he could modify the configuration files, Fang Mo suddenly had a subtle feeling, as if he truly became the god of that world, with a flick of his fingertips, he could easily modify the order and rules of this world.

However, it didn't last long.

The god-like feeling faded away again.

Because Fang Mo tried to modify another piece of code, he tried to change the number of honeycombs produced by the queen bee in the Pamas farm from the system default of 10 to the system limit of 32767, but a system prompt sound popped up instead.

[System Prompt: Insufficient permissions.]

"Hmm?"

After hearing the system prompt, Fang Mo was stunned for a moment, this was the second time the system reminded him of insufficient permissions, and the first time... if he remembered correctly, seemed to be when he tried to stab Steve with an insect arrow.

Undeterred, Fang Mo tried again.

This time he changed the number of honeycombs generated from the original 10 to 2, and it unexpectedly succeeded.

Fang Mo stroked his chin, then tried setting the number to 11, and sure enough, a prompt for insufficient permissions popped up again.

"Hmm..."

Fang Mo stroked his chin and nodded subconsciously: "So it seems, my current permissions can only decrease values, but for configurations like disabling or enabling... I can choose to turn it off?"

But while Fang Mo was pondering his permissions.

He suddenly heard the voice of supreme wisdom: "Traveler, are you still listening to me?"

And with its voice.

Another system prompt sounded.

[System Prompt: New module feature detected, research to obtain download permissions.]


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