Minute Mage: A Time-Traveling LitRPG Progression Fantasy

Erani's Fully-Expanded as of Chapter 157: (Not a Chapter)



Erani's Fully-Expanded as of Chapter 157: (Not a Chapter)

Name:

Erani Wos

Age:

23

Strength:

50 (10 + 40)

Class:

Sorcerer

Level:

20

Endurance:

50 (10 + 40)

Class Type:

Magic

XP:

91/3.0k

Dexterity:

50 (10 + 40)

Health:

327/500

Health/Minute:

0.21

Conjuration:

126

Stamina:

291/300

Stamina/Minute:

1.8

Mana:

1.89k/1.89k

Mana/Minute:

22.68

Spells:

Talents:

Titles:

Distortion Strike - XP 0/0

Elemental Embrace

Devastator

Angelic Shield 9 - XP 355/355

Signature Magic

Firebolt 19 (10) - XP 112/461

+Explosive Firebolt

Primal Might

Expanded Capacity

You have a Bond with Level 32 Draconiad.

For as long as you are within 1000 paces of Level 32 Draconiad, you gain the following effects:

-Your Strength, Endurance, and Dexterity are each increased by 40.

-Whenever Draconiad gains XP, you also gain 20% of that XP.

-You gain 71% Resistance to all heat-based damage.

Spells:

Talents:

Titles:

Distortion Strike 0

School: Alteration, Illusion

Type: Toggle

Cost: 0.5 Mana/Second

While active, you are Shaded, making you slightly harder to notice in the dark. When you damage a being with your body or a physical weapon while Shaded, you may deactivate Distortion Strike and spend 30 Mana to appear in a bright flash of light and deal an additional 2 damage for each second you were Shaded, with a maximum of 200 additional damage.

Elemental Embrace

Type: Activated

Cost: Health, Stamina, and Mana equal to 5% of your maximum Mana (94.5 Health, Stamina, and Mana)

Your body and spirit become in tune with the elements, enhancing your offensive Spells. Whenever you cast an Elemental-School Spell that deals damage (Cold, Fire, Aqueous, etc.), you may activate this Talent to trigger an Elemental Surge. The Surge increases the Spell's damage by 400% and infuses it with a secondary effect related to the Spell’s Elemental School and scaling in power with damage dealt, such as burning, freezing, or stunning the target.

Devastator

You have taken a risk and killed enough enemies that, in a single minute, you have gained three or more Levels. For many, gambles like that cost them their lives. For you, it paid off. Greed is good.

All enemies you contribute to killing provide 25% more XP.

Angelic Shield Rank 9

School: Divine

Type: Passive

Cost: 2.5 Mana per 1 Damage Prevented

Automatically casts upon taking damage, spending 2.5 Mana to prevent each 1 point of damage. Attempting to prevent more than 35.4 damage this way in a single second breaks the shield, making this Spell unable to activate for 23.2 seconds.

Primal Might

Type: Passive

When a projectile Spell you fire would deal maximum damage due to having perfect accuracy, it deals 50% more damage.

Firebolt Rank 19

+Explosive Firebolt

School: Fire

Type: Activated

Cost: 58.7 Mana

Shoots a small ball of fire that travels up to 75.7 paces, exploding when it collides with something. Deals up to 189 damage, depending on where it hits, on a direct collision with a being.

Firebolt explodes upon impact, damaging and knocking back all beings within 5 paces, with severity depending on how close they are to the source of the explosion.

Expanded Capacity

Type: Passive

Your Mana reserves become more plentiful. Maximum Mana is increased by 50%.


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